Category: Programming

By Neil D. Jones, Arne J. Glenstrup (auth.), Don Batory, Charles Consel, Walid Taha (eds.)

This quantity constitutes the complaints of the ?rst ACM SIGPLAN/SIGSOFT overseas convention on Generative Programming and part Engine- ing (GPCE 2002), held October 6–8, 2002, in Pittsburgh, PA, united states, as a part of the PLI 2002 occasion, which additionally integrated ICFP, PPDP, and a?liated workshops. the way forward for software program Engineering lies within the automation of initiatives which are played manually this day. Generative Programming (developing courses that synthesize different programs), part Engineering (raising the extent of mo- larization and research in program design), and Domain-Speci?c Languages (elevating application speci?cations to compact domain-speci?c notations which are more uncomplicated to put in writing and preserve) are key applied sciences for automating application de- lopment. In a time of convention and workshop proliferation, GPCE represents acounter-trend within the merging of 2 specified groups with strongly ov- lapping pursuits: the Generative and Component-Based software program Engineering convention (GCSE) and the foreign Workshop at the Semantics, App- cations, and Implementation of software new release (SAIG). Researchers within the GCSE neighborhood tackle the subject of software automation from a modern software program engineering standpoint; SAIG correspondingly represents a neighborhood attacking automation from a extra formal programming languages point of view. jointly, their blend presents the intensity of thought and perform that one might anticipate in apremier study convention. 3 well known PLI invited audio system lectured at GPCE 2002: Neil Jones (University of Copenhagen), Catuscia Palamidessi (Penn nation University), and Janos Sztipanovits (Vanderbilt University). GPCE 2002 acquired 39 submissions, of which 18 have been accepted.

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By Jurg van Vliet, Flavia Paganelli

For those who plan to exploit Amazon internet providers to run functions within the cloud, the end-to-end technique during this publication will prevent useless trial and blunder. you will discover useful directions for designing and construction purposes with Amazon Elastic Compute Cloud (EC2) and a number of helping AWS instruments, with a spotlight on severe matters akin to load balancing, tracking, and automation. How do you progress an current software to AWS, or layout your program in order that it scales successfully? How a lot garage will you require? Programming Amazon EC2 not just is helping you start, it is going to additionally maintain you going as soon as you are effectively located within the cloud. This publication is a must-read for program architects, builders, and directors.

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By Jason Fried, Heinemeier David Hansson, Matthew Linderman

Getting actual info the enterprise, layout, programming, and advertising rules of 37signals. The publication is jam-packed with keep-it-simple insights, contrarian issues of view, and unconventional techniques to software program layout. this isn't a technical ebook or a layout instructional, it's a ebook of rules. someone engaged on an online app - together with marketers, designers, programmers, executives, or dealers - will locate price and suggestion during this booklet. 37signals used the Getting actual approach to release 5 profitable web-based functions (Basecamp, Campfire, Backpack, Writeboard, Ta-da List), and Ruby on Rails, an open-source internet software framework, in precisely years with out outdoors investment, no debt, and merely 7 humans (distributed throughout 7 time zones). Over 500,000 humans around the globe use those functions to get issues performed. you can now learn the way they did it and the way you are able to do it too. It's now not as difficult as you're thinking that when you Get actual.

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By James Bucanek

Learn Objective-C for Java Developers will consultant skilled Java builders into the area of Objective-C. it is going to exhibit them the best way to take their latest language wisdom and layout styles and move that have to Objective-C and the Cocoa runtime library. this can be the explicit educate to productiveness for each Java developer who dreamt of constructing for Mac OS X or iPhone, yet felt that Objective-C was once too intimidating. So hop on and luxuriate in the ride!
* presents a translation provider that turns Java problem-solving talents into Objective-C solutions
* permits Java builders to leverage their current adventure and fast release themselves right into a new domain
* Takes the danger out of studying Objective-C

<h3>What you'll learn</h3> * follow Java adventure to Objective-C and Cocoa
* Use based choices that bring up productivity
* Maximize the powerfully exact constructs of Objective-C, like category clusters
* imagine like an object-oriented C programmer to create extra reusable code
* Use all the issues in Java and Objective-C which are really particularly comparable, like MVC layout patterns
* methods to do it all inside of Apple's strong Xcode programming atmosphere utilizing Cocoa frameworks

<h3>Who is that this e-book for?</h3>
Experienced Java builders attracted to constructing local purposes for Apple's Mac OS X working method, iPhone, and iPod touch.

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By Mike Collins

This entire reference beneficial properties all of the significant audio software program: SONAR XL; Cubase SX; common sense Audio Platinum; electronic Performer; Nuendo; professional instruments; top; Spark XL; SonicWorx; Audition (Cool Edit Pro); WaveLab; Sound Forge. if you would like recommendation on which structures to buy, that are best suited for specific initiatives, and on relocating among structures mid-project, this booklet can be your one-stop reference. Mike Collins is a coach and advisor who has been tackling those concerns for years and his specialist suggestion will prevent time and cash. every one part covers a selected procedure, delivering a convenient review of its key positive factors and merits, together with aid with setup. "Hints" and "Tips" look all through those sections, addressing matters reminiscent of how you can checklist drum loops utilizing a digital drum-machine, recording basslines and keyboard pads utilizing digital synthesizers, and including strings, brass or different tools utilizing digital samplers. Mike then illustrates the way to convert those MIDI recordings into audio tracks to combine along vocals, guitars and the other genuine tools. the various brief tutorials offer either a resource of comparability and capacity to wake up to hurry quick on any given software program. Mike Collins is a tune expertise advisor and author who has been making song in London's recording studios variously as a MIDI programmer, consultation musician, recording engineer, manufacturer and arranger considering that 1981. He deals freelance professional instruments engineering, consultancy, troubleshooting and private institution, in addition to offering seminars and lectures on similar tune know-how and audio recording themes. Mike has written over 500 articles for magazines reminiscent of Macworld (UK), seasoned Sound information Europe, Sound on Sound and AudioMedia, and for digital Musician and combine within the united states. Mike's wide-ranging occupation and adventure permits him to convey first-class perception from either side into his writing, from technical element to inventive expression. beginning out as a musician and membership DJ within the 1970's, Mike moved into expert recording within the 1980's, firstly as a Songwriter/Producer for EMI files. Later he labored as a Songwriter for Chappell track; as a movie Sound advisor for Dolby Labs; as a track manufacturer for television recordings; and as Senior Recording Engineer and song know-how professional at Yamaha's London R & D Studio. in the course of the 1990's Mike labored as a MIDI Programmer on documents, movies and song excursions with bands similar to the Shamen and movie composers corresponding to Ryuichi Sakamoto and David Arnold. Mike used to be government advisor to Re-Pro (The Guild of checklist manufacturers and Engineers) among 1996 and 1999 and Technical advisor to the song manufacturers Guild (MPG), contributing to the schooling workforce and setting up and offering Technical Seminars among 1999 and 2002. He has a BSc in Electroacoustics and an MSc in track info expertise. * a distinct, colour-illustrated resource of comparability among rival structures that can assist you be sure destiny purchases or enhancements * filled with tutorials and no-nonsense recommendation together with support with relocating your tasks extra simply from one approach to a different * Written by means of an skilled expert who has spent many hours evaluating the goods on hand - so that you should not have to!

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By Geoffroy Warin

Spring MVC is the precise instrument to construct sleek net purposes at the server facet. With the arriving of Spring Boot, builders can quite specialize in the code and bring nice worth, leveraging the wealthy Spring environment with minimum configuration.

Spring makes it easy to create RESTful purposes, engage with social companies, converse with smooth databases, safe your process, and make your code modular and straightforward to check. it's also effortless to installation the end result on diversified cloud providers.

Mastering Spring MVC will take you on a trip from constructing your individual net program to importing it at the cloud.

You start via producing your personal Spring undertaking utilizing Spring instrument suite and Spring Boot.

As you improve an advanced-level interactive software which can deal with dossier uploads in addition to advanced URLs, you are going to dive into the interior workings of Spring MVC and the foundations of contemporary net architectures.

You will then try, safe, and optimize your Spring net software and layout RESTful providers that might be ate up at the frontend.

Finally, while every little thing is prepared, you'll free up your program on a cloud supplier and invite every body to work out.

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By Rory Lewis, Yulia McCarthy, Stephen M. Moraco

For the newbie who hasn't ever programmed, Beginning iOS Storyboarding indicates how one can extract these cool and leading edge app principles you might have on your head right into a operating app prepared on the market at the iTunes shop through the use of Apple's new Storyboarding technology. Storyboarding enables you to bypass chunks of code through simply dragging scenes and segues onto your Storyboard canvas. A time saver needless to say, yet it's new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a most sensible promoting Apress writer, a former Apple iOS engineering crew intern and a profitable app developer — have teamed as much as convey you this ebook, Beginning iOS Storyboarding. The 3 authors have stumbled on a gorgeous strategy to lead the newbie into Storyboarding and while express old-fashioned coders of Objective-C the new and beautiful technique of this significant tool.

whether you're an intermediate or pro-level Objective-C developer, you'll be able to examine the fine details of Xcode's new Storyboarding function, and locate new methods of establishing and debugging your new Storyboarding app. Yup: This e-book is additionally for you, too.

during this booklet, you get the next, past studying the basics and classical parts of Storyboarding:

* layout and construct utilities and a position established provider app utilizing Storyboarding options
* layout and construct a common app with a wealthy person interface and person event (UX)
* Create a enjoyable online game app, and extra

<h3>What you’ll learn</h3> * How iOS Storyboarding is sort of a diversified planet within the Xcode universe. We do that by means of introducing you to the traditional transitions to perspectives, passing facts to the perspectives, returning facts from the perspectives, and, finally, exhibiting the way to navigate the serious transitions to perspectives.
* the right way to advance an easy application app utilizing Storyboarding. the following we research the root of many apps, that is how you can position controls at the settings reveal of a application software and to come these settings to the most view of the app through the settings view delegate protocol.
* the right way to advance an app with a complicated MKMapView. particularly, we introduce you to override the default perspectives supplied by way of Apple’s preliminary undertaking templates. This opens the door to you with the ability to code really good perspectives comparable to MKMapView, and make the most of iOS position prone for construction navigation-based apps.
* What are the cool, strong instruments that show you how to create web page controller view transitions. We dig deep into the bits and bobs of ways to use the UIPageControls to show perspectives and provide conventional view notification to managed perspectives.
* easy methods to create a really cool common app once you easy methods to advance desk perspectives, which within the iPad case, current themselves in a different way based upon the gadget orientation utilizing the UISplitViewController.
* how one can construct a common app with Storyboards (one for iPhone, one for iPad) and supply ideas and suggestions for constructing common apps.
* the best way to advance a funky online game app which stretches your wisdom of the way segues can be utilized to supply even more advanced navigation paths among displays and units.
<h3>Who this e-book is for</h3>
This publication is for the newbie who hasn't ever programmed, yet can use the Storyboarding software in Xcode to wake up and working quick. This e-book is usually for knowledgeable iOS developers who want to learn Storyboarding to fast cut back on their app improvement and debugging time.
<h3>Table of Contents</h3><ol> * Preliminaries
* basics
* Storyboarding with MapView
* development a application software
* Storyboarding a Page-Based App
* learning desk perspectives with Storyboarding: center information Setup
* gaining knowledge of desk perspectives with Storyboarding: Designing the circulation
* getting to know desk perspectives with Storyboarding: Coding the Backend
* unmarried View #3: wanderBoard half I
* Single View #3: wanderBoard half II
* Single View #3: wanderBoard half III
* How a ways you will have Come

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By Dr. R. von Randow (auth.), Dr. R. von Randow (eds.)

The fields of integer programming and combinatorial optimization remain parts of serious power, with an ever expanding variety of courses and journals showing. A categorized bibliography hence remains to be precious and worthwhile at the present time, much more so than it did while the undertaking, of which this can be the 5th quantity, was once all started in 1970 within the Institut fur Okonometrie und Operations learn of the college of Bonn. The pioneering first quantity was once compiled by way of Claus Kastning through the years 1970 - 1975 and seemed in 1976 as quantity 128 of the sequence Lecture Notes in Economics and Mathematical platforms released by means of the Springer Verlag. paintings at the undertaking was once endured by way of Dirk Hausmann, Reinhardt Euler, and Rabe von Randow, and ended in the e-book of the second one, 3rd, and fourth volumes in 1978, 1982, and 1985 (Volumes one hundred sixty, 197, and 243 of the above series). the current e-book constitutes the 5th quantity of the bibliography and covers the interval from autumn 1984 to the tip of 1987. It comprises 5864 new guides through 4480 authors and was once compiled via Rabe von Randow. Its shape is virtually just like that of the 1st 4 volumes, a few additions having been made to the topic list.

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By Joshua Noble, Martin Evans, Jordan Hochenbaum


Arduino in Action is a hands-on consultant to prototyping and construction electronics utilizing the Arduino platform. compatible for either novices and complicated clients, this easy-to-follow ebook starts with the fundamentals after which systematically courses you thru tasks starting from your first blinking LED via connecting Arduino to units like video game controllers or your iPhone.

About the Technology

Arduino is an open resource selfmade electronics platform that helps a mind-boggling selection of sensors and actuators you should use to construct something you could think. no matter if you've by no means tried a venture, this easy-to-follow publication will consultant you out of your first blinking LED via connecting Arduino on your iPhone.

About this Book

Arduino in Action is a hands-on advisor to prototyping and construction DIY electronics. You'll begin with the basics—unpacking your board and utilizing an easy software to make whatever take place. Then, you'l try out increasingly more advanced tasks as you attach Arduino to automobiles, liquid crystal display screens, wireless, GPS, and Bluetooth. You'll discover input/output sensors, together with ultrasound, infrared, and lightweight, after which use them for projects like robot situation avoidance.

Arduino courses glance much like C or C++, so a few programming ability is helpful.

What's Inside
• Getting begun with Arduino—no event required!
• Writing courses for Arduino
• Sensing and responding to events
• Robots, flying cars, Twitter machines, liquid crystal display monitors, and more!

Purchase of the print e-book incorporates a unfastened e-book in PDF, Kindle, and ePub codecs from Manning Publications.
About the Authors
Martin Evans is a certified developer, a lifelong electronics fanatic, and the author of an Arduino-based underwater ROV. Joshua Noble is an writer and inventive technologist who works with shrewdpermanent areas. Jordan Hochenbaum makes use of Arduino to discover musical expression and artistic interaction.

Table of Contents
Part 1 Getting started
• bankruptcy 1 hi Arduino
• bankruptcy 2 electronic enter and output
• bankruptcy three uncomplicated initiatives: enter and output

Part 2 placing Arduino to work
• bankruptcy four Extending Arduino
• bankruptcy five Arduino in motion
• bankruptcy 6 item detection
• bankruptcy 7 liquid crystal display displays
• bankruptcy eight Communications
• bankruptcy nine online game on
• bankruptcy 10 Integrating the Arduino with iOS
• bankruptcy eleven Making wearables
• bankruptcy 12 including shields
• bankruptcy thirteen software program integration

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